Make your Mac and its applications behave the way you want. Launch applications and have the windows arranged your way. Have other applications quit when you launch an application. Have your Mac set itself up at 8:00 each morning.
Good question. Coda is everything you need to hand-code a website, in one beautiful app.
This depends a lot on what you want your application to do. There's really huge scope here. If I'm writing for any platform I have half an eye on the future and portability. You may want Mac only now, but do you really want to write it again if. Yes it's Objective C. But check this out. If you are familiar with HTML, CSS and Java Script, you can build platform independent desktop apps using Electron by Github.It's indeed amazing. The desktop Apps like slack, atom, postman are built using this framework. Please refer: You can also use Qt which is a great cross-platform application.
While the pitch is simple, building Coda was anything but. How do you elegantly wrap everything together? Well, we did it. And today, Coda has grown to be a critical tool for legions of web developers around the world.
More than anything else, Coda is a text editor. It’s got everything you expect: syntax highlighting for tons of languages. Code folding. Project-wide autocomplete. Fast find and replace. Indentation guides. Automatic tag closing. Fast commenting and shifting of code. The works. But Coda’s editor has features you won’t find anywhere else. For example, the Find and Replace has this revolutionary 'Wildcard' token that makes RegEx one-button simple. And as you type, Coda Pops let you quickly create colors, gradients, and more, using easy controls. There are nice touches everywhere.
But an incredible text editor is just a nice typewriter if you can’t easily handle all of your files — from anywhere. Coda has battle-tested, deeply integrated file management. Open local files or edit remotely on FTP, SFTP, WebDAV, or Amazon S3 servers. Use the Files tab and move, rename, copy, transfer from server-to-server... anything. Track local changes for remote publishing. There’s even support for Git and Subversion.
Then you’ll want to see what your code looks like. Use our WebKit Preview, which includes a web inspector, debugger, and profiler. Then, on top of that, we added AirPreview, a revolutionary feature that lets you use your iPad and iPhone with Code Editor to Preview pages as you code on your desktop.
Believe it or not, we’ve just scratched the surface. Open Coda’s Sidebar to discover a rich set of utilities that make you work better. Like Clips, which let you create frequently used bits of text that you can insert into your document with special triggers. And project-wide Find and Replace that’ll work across multiple files. There’s also an HTML Validator, a Code Navigator, and more.
Finally, hiding behind the Plus button in the tab bar is a built-in Terminal and MySQL editor, two amazingly powerful Tab Tools. The Terminal can open a local shell or SSH. MySQL lets you define structure, edit data, and more.
And it’s all wrapped up in our Sites, which get you started quickly. Opening a Site sets your file paths, your root URLs, where your files Publish to, source control settings, and more. And with Panic Sync, our free and secure sync service, your sites follow you on any computer.
Coda is a very good app.
This document is the starting point for learning how to create Mac apps. It contains fundamental information about the OS X environment and how your apps interact with that environment. It also contains important information about the architecture of Mac apps and tips for designing key parts of your app.
At a Glance
Cocoa is the application environment that unlocks the full power of OS X. Cocoa provides APIs, libraries, and runtimes that help you create fast, exciting apps that automatically inherit the beautiful look and feel of OS X, as well as standard behaviors users expect.
Cocoa Helps You Create Great Apps for OS X
You write apps for OS X using Cocoa, which provides a significant amount of infrastructure for your program. Fundamental design patterns are used throughout Cocoa to enable your app to interface seamlessly with subsystem frameworks, and core application objects provide key behaviors to support simplicity and extensibility in app architecture. Key parts of the Cocoa environment are designed particularly to support ease of use, one of the most important aspects of successful Mac apps. Many apps should adopt iCloud to provide a more coherent user experience by eliminating the need to synchronize data explicitly between devices.
Relevant Chapters:The Mac Application Environment, The Core App Design, and Integrating iCloud Support Into Your App
Common Behaviors Make Apps Complete
During the design phase of creating your app, you need to think about how to implement certain features that users expect in well-formed Mac apps. Integrating these features into your app architecture can have an impact on the user experience: accessibility, preferences, Spotlight, services, resolution independence, fast user switching, and the Dock. Enabling your app to assume full-screen mode, taking over the entire screen, provides users with a more immersive, cinematic experience and enables them to concentrate fully on their content without distractions.
Relevant Chapters:Supporting Common App Behaviors and Implementing the Full-Screen Experience
Get It Right: Meet System and App Store Requirements
Configuring your app properly is an important part of the development process. Mac apps use a structured directory called a bundle to manage their code and resource files. And although most of the files are custom and exist to support your app, some are required by the system or the App Store and must be configured properly. The application bundle also contains the resources you need to provide to internationalize your app to support multiple languages.
Finish Your App with Performance Tuning
As you develop your app and your project code stabilizes, you can begin performance tuning. Of course, you want your app to launch and respond to the user’s commands as quickly as possible. A responsive app fits easily into the user’s workflow and gives an impression of being well crafted. You can improve the performance of your app by speeding up launch time and decreasing your app’s code footprint.
Relevant Chapter:Tuning for Performance and Responsiveness
How to Use This Document
This guide introduces you to the most important technologies that go into writing an app. In this guide you will see the whole landscape of what's needed to write one. That is, this guide shows you all the 'pieces' you need and how they fit together. There are important aspects of app design that this guide does not cover, such as user interface design. However, this guide includes many links to other documents that provide details about the technologies it introduces, as well as links to tutorials that provide a hands-on approach.
In addition, this guide emphasizes certain technologies introduced in OS X v10.7, which provide essential capabilities that set your app apart from older ones and give it remarkable ease of use, bringing some of the best features from iOS to OS X.
See Also
Free Applications For Mac
The following documents provide additional information about designing Mac apps, as well as more details about topics covered in this document:
- To work through a tutorial showing you how to create a Cocoa app, see Start Developing Mac Apps Today.
- For information about user interface design enabling you to create effective apps using OS X, see OS X Human Interface Guidelines.
- To understand how to create an explicit app ID, create provisioning profiles, and enable the correct entitlements for your application, so you can sell your application through the Mac App Store or use iCloud storage, see App Distribution Guide.
- For a general survey of OS X technologies, see Mac Technology Overview.
- To understand how to implement a document-based app, see Document-Based App Programming Guide for Mac.
Best Mac For Programming
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Windows Or Mac For Programming
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